Status Effects are attributes applied to a target; this includes your own character, PVP encounter or a PVE monsters.
Buffs are effects that positively impact the target. Debuffs are effects that negatively impact the target.
Traits are also considered a status effect and can be seen on many of Aeternum's enemies.
Status Effects[]
Name
|
Effect
|
Cleanse
|
Removes and provides immunity to debuffs
|
Exhaust
|
Reduces stamina regeneration
|
Heal
|
Restores Health over time
|
Root
|
Disables movement
|
Silence
|
Disables abilities
|
Stun
|
Disable movement, attack and abilities
|
List of Buffs[]
Name
|
Effect
|
Rate
|
Empower
|
Increases damage given.
|
50%
|
Fortify
|
Decreases all damage taken.
|
50%
|
Haste
|
Increases movement speed.
|
50%
|
Vicious
|
Increases Critical Chance
|
100%
|
List of Debuffs[]
Name
|
Effect
|
Rate
|
Disease
|
Reduces Healing
|
50%
|
Rend
|
Reduces Damage Absorption
|
30%
|
Slow
|
Reduces Movement Speed
|
50%
|
Weaken
|
Reduces Damage Dealt
|
50%
|
Traits[]
Name
|
Effect
|
Explosive
|
The enemy explodes shortly after death.
|
Slimy
|
The enemy leaves a trail of slime which slows the players' movement.
|
Cold Aura
|
|
See Also[]