A targeted spell that deals 170% weapon damage. Costs 15 Mana.
First Strike
Pillar of Fire deals 40% more damage to foes at full health.
Arson's Advantage
Gain 10% of your max mana per enemy hit by Pillar of Fire.
Meteor Shower[]
Icon
Title
Points
Description
Meteor Shower
Channel a spell that rains down meteors, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the AOE. Costs 5 Mana Per Second (30 total mana at full cast).
Immolation
The initial hit of Meteor Shower gives you 1% of your max mana for each target hit.
Fiery Determination
Adds Grit while casting Meteor Shower. (Grit is an added stagger resistance that stops attacks from being interrupted by reactions)
Judgment of Helios
All hits after the initial impact now deal 25% weapon damage.
Fireball[]
Icon
Title
Points
Description
Fireball
Shoot a heavy fireball that deals 140% weapon damage on impact and leaves behind a 3m burning field that lasts 6s. The burning field deals 10% weapon damage each second. This ability cannot crit.
Light attacks inflict burning on foes, dealing 3% weapon damage each second for 6s.
Spellslinger
Your abilities gain an extra 10% chance to critical strike.
Clear Casting
If you haven't taken damage in the last 3s, deal 5% more damage.
Prophet of a Fire God
While holding a Fire Staff, your critical strike damage is increased by 15%.
Runes of Helios
Casting a fire spell places a 2m rune on the ground increasing your spell damage by 25% while standing in the rune. The rune lasts for 7s. (Cooldown 30s).
Pyromancer[]
Skills[]
Incinerate[]
Icon
Title
Points
Description
Incinerate
Cause a fiery explosion dealing 130% weapon damage and pushes back all enemies 3m. Catches enemies on fire dealing 3% weapon damage each second for 6s. Costs 22 Mana.
Scorched
Each hit of Incinerate causes an additional stack of burning.
Cauterize Wounds
Restore 20% of Incinerate damage dealt as health.
Flame Out!
Incinerate hits twice.
Flamethrower[]
Icon
Title
Points
Description
Flamethrower
Create a jet of flame from the tip of staff dealing 50% weapon damage each second. Each hit catches enemies on fire dealing 3% weapon damage each second for 6s. Costs 5 Mana per second.
Fire's Reach
Increase the range of Flamethrower by 50%.
Infernal Flames
Increase the base damage of Flamethrower by 25%.
Pyro Dancer
Flamethrower has no cooldown.
Burn Out[]
Icon
Title
Points
Description
Burn Out
Dash through targets dealing 129% weapon damage on hit. Passing through a target will catch the target on fire applying a Burn that deals 10% weapon damage each second for 8s. Costs 30 Mana.
All In
Fire Staff cooldowns are reduced by 5% for each foe hit by Burn Out.
Heat it Up!
Burn Out goes 50% further.
Passives[]
Icon
Title
Points
Description
Pyromania
While holding a Fire Staff and below 50% max health: damage is increased by 15%.
Heat Up
When you block a Melee attack, restore 5% of your max mana.
Let it Burn
Whenever burn deals damage, gain 10% Fortify for 2s. (Fortify reduces damage taken.)
Critical hits with fire staff abilities inflict burning, dealing 3% weapon damage each second for 6s.
Trial by Fire
When you are struck, create a field of fire around you dealing 5% weapon damage to all to nearby enemies in a 4m radius. Activates when struck in battle and lasts for 10 seconds. (Cooldown 120s.)
Combat Speed
When you activate a Fire Staff ability, gain 10% Haste for 5s. (cooldown 10s)
Reheat
After 4 seconds without activating a Fire Staff ability, your mana regen is increased by 400%.