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Cooking is a crafting skill performed at a Kitchen or a player's camp.

A Kitchen crafting station in a Settlement.

Summary

Cooks craft meals, drinks, and Dyes.

Cooking Ingredients

The items used in Cooking are called Cooking Ingredients.

Food Types

Warding Foods

Angry Earth Wards

Used Recover Health for a short time. Recovery stops if damage is received. Provides a Ward against damage from Angry Earth-type enemies. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Ward Strength
Tier 1 Porridge Lv. 0 Weak
Tier 2 Nutty Bread Lv. 6 Basic
Tier 3 Honey-Nut Bread Lv. 21 Substantial
Tier 4 Wild Berry Beard Lv. 36 Strong
Tier 5 Savory Squash Bread Lv. 51 Powerful

Ancient Wards

Used Recover Health for a short time. Recovery stops if damage is received. Provides a Ward against damage from Ancient-type enemies. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Ward Strength
Tier 1 Cooked Poultry Lv. 0 Weak
Tier 2 Nut-Roasted Poultry Lv. 6 Basic
Tier 3 Herb-Crusted Poultry Lv. 21 Substantial
Tier 4 Cranberry-Glazed Poultry Lv. 36 Strong
Tier 5 Sweet-and-Spicy Poultry Lv. 51 Powerful


Beast Wards

Used Recover Health for a short time. Recovery stops if damage is received. Provides a Ward against damage from Beast-type enemies. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Ward Strength
Tier 1 Fried Egg Lv. 0 Weak
Tier 2 Hard Boiled Egg Lv. 6 Basic
Tier 3 Poached Egg Lv. 21 Substantial
Tier 4 Steak and Eggs Lv. 36 Strong
Tier 5 Deviled Eggs Lv. 51 Powerful


Corrupted Wards

Used Recover Health for a short time. Recovery stops if damage is received. Provides a Ward against damage from Corrupted-type enemies. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Ward Strength
Tier 1 Cooked Meat Lv. 0 Weak
Tier 2 Honey-Glazed Steak Lv. 6 Basic
Tier 3 Herb-Crusted Steak Lv. 21 Substantial
Tier 4 Steak and Potato Stew Lv. 36 Strong
Tier 5 Spicy-Vegetable Meat Stew Lv. 51 Powerful

Lost Wards

Used Recover Health for a short time. Recovery stops if damage is received. Provides a Ward against damage from Lost-type enemies. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Ward Strength
Tier 1 Cooked Fish Lv. 0 Weak
Tier 2 Herb-crusted Fish Lv. 6 Basic
Tier 3 Fish Baked with Candied Nuts Lv. 21 Substantial
Tier 4 Herb-Roasted Fish Lv. 36 Strong
Tier 5 Salt-Crusted Fish with Glazed Potatoes Lv. 51 Powerful

Recovery Foods

Defense Recovery

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Defense Recovery. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Increase to Recovery
Tier 1 Cooked Cranberries Slight
Tier 2 Cranberry Infusion Small
Tier 3 Cranberry Compote Moderate
Tier 4 Tart Fruit Salad Significant
Tier 5 Sweet Cranberry Bew Large

Mana Recovery

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Mana Recovery. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Recovery
Tier 1 Cooked Strawberries Lv. 0 Slight
Tier 2 Candied Strawberries Lv. 7 Small
Tier 3 Strawberry Compote Lv. 22 Moderate
Tier 4 Strawberry Brew Lv. 37 Significant
Tier 5 Glazed Strawberry Bread Lv. 52 Large

Health Recovery

Used Recover Health for a short time. Recovery stops if damage is received. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level
Tier 1 Light Ration Lv. 0
Tier 2 Meager Meal Lv. 5
Tier 3 Satisfying Meal Lv. 20
Tier 4 Filling Meal Lv. 35
Tier 5 Hearty Meal Lv. 50


Crafting Foods

Jewelcrafting

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to base Gear Score of items crafted by Jewelcrafters. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Base Gear Score
Tier 1 Cooked Melon Lv. 0 Slight
Tier 2 Candied Melon Lv. 8 Small
Tier 3 Melon Infusion Lv. 23 Moderate
Tier 4 Sweet Fruit Trifle Lv. 38 Significant
Tier 5 Glazed Melon Bread Lv. 53 Large

Armoring

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to base Gear Score of items crafted by Armorers. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Base Gear Score
Tier 1 Barley Soup Lv. 0 Slight
Tier 2 Nutty Brew Lv. 8 Small
Tier 3 Honey Brew Lv. 23 Moderate
Tier 4 Strong Honey Brew Lv. 38 Significant
Tier 5 Spicy Cabbage Soup Lv. 53 Large

Arcana

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to base Gear Score of items crafted by Arcanists. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Base Gear Score
Tier 1 Cooked Wild Berries Lv. 0 Slight
Tier 2 Wild Berry Trifle Lv. 8 Small
Tier 3 Wild Berry Compote Lv. 23 Moderate
Tier 4 Berry Brew Lv. 38 Significant
Tier 5 Sweet Wild Berry Infusion Lv. 53 Large

Weaponsmithing

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to base Gear Score of items crafted by Weaponsmiths. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Base Gear Score
Tier 1 Roasted Broccoli Lv. 0 Slight
Tier 2 Steamed Broccoli Lv. 8 Small
Tier 3 Herb-Crusted Broccoli Lv. 23 Moderate
Tier 4 Roasted Vegetable Medley Lv. 38 Significant
Tier 5 Savory Vegetable Medley Lv. 53 Large

Engineering

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to base Gear Score of items crafted by Engineers. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Increase to Base Gear Score
Tier 1 Steamed Squash Lv. 0 Slight
Tier 2 Roasted Squash Lv. 8 Small
Tier 3 Herb-Roasted Squash Lv. 23 Moderate
Tier 4 Creamed Corn Lv. 38 Significant
Tier 5 Herb-Crusted Vegetables Lv. 53 Large


Gathering Foods

Harvesting

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Luck while Harvesting. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Luck Increase
Tier 1 Cooked Corn Lv. 0 Slight
Tier 2 Cornbread Lv. 9 Small
Tier 3 Herb-Crusted Corn on the Cob Lv. 24 Moderate
Tier 4 Breakfast Bread Lv. 39 Significant
Tier 5 Spicy Steak Pie Lv. 54 Large


Skinning

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Luck while Skinning. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Luck Increase
Tier 1 Roasted Carrots Lv. 0 Slight
Tier 2 Herb-Roasted Carrots Lv. 9 Small
Tier 3 Carrot Soup Lv. 24 Moderate
Tier 4 Vegetable Boil Lv. 39 Significant
Tier 5 Savory Fish Cake Lv. 54 Large

Mining

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Luck while Mining. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Luck Increase
Tier 1 Roasted Potatoes Lv. 0 Slight
Tier 2 Herb-Roasted Potatoes Lv. 9 Small
Tier 3 Boiled Potatoes Lv. 24 Moderate
Tier 4 Poultry with Roasted Potatoes Lv. 39 Significant
Tier 5 Salted Roasted Vegetables Lv. 54 Large

Logging

Used Recover Health for a short time. Recovery stops if damage is received. Provides an increase to Luck while Logging. All cooked food grants the Invigorated Effect, which provides slow Health Recovery and additional Constitution for 20 minutes.

Station Tier Item Cooking Level Luck Increase
Tier 1 Roasted Cabbage Lv. 0 Slight
Tier 2 Boiled Cabbage Lv. 9 Small
Tier 3 Herb-Roasted Cabbage Lv. 24 Moderate
Tier 4 Cabbage-Wrapped Roasted Fish Lv. 39 Significant
Tier 5 Salted Poultry with Cabbage Lv. 54 Large


Buff Food

Dexterity

Used Recover Health for a short time. Recovery stops if damage is received. Gives a buff for 25/30 minutes.

Station Tier Item Cooking Level Stats Food gives
Tier 1 Shooter Sandwich Lv. 26 6 Dexterity and 4 Strength
Tier 2 Meat Pie Lv. 27 10 Dexterity
Tier 3 Roast Pork Shank Lv. 28 6 Dexterity and 4 Intelligence
Tier 4 Poached Fish With Lemon and Dill Lv. 29 6 Dexterity and 4 Constitution
Tier 5 Apple Pie Lv. 30 6 Dexterity and 4 Focus
Tier 6 Honey Melon Lv. 77 20 Dexterity


Strength

Used Recover Health for a short time. Recovery stops if damage is received. Gives a buff for 25/30 minutes.

Station Tier Item Cooking Level Stats Food gives
Tier 2 Pork Chops and Apple Sause Lv. 21 10 Strength
Tier 2 Garlic Steak Lv. 22 6 Strength 4 Dexterity
Tier 2 Roasted Carrots With Dill Lv. 23 6 Strength and 4 Intelligence
Tier 2 Cheesy Broccoli Soup Lv. 24 6 Strength and 4 Constitution
Tier 2 Fruit Salad Lv. 25 6 Strength and 4 Focus
Tier 3 Supreme Omelet Lv. 71 20 Strength

Dyes

Purple Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Butterfly Wing Dye Lv. 12
Tier 2 Cool Violet Lv. 22
Tier 3 Tranquil Blossom Dye Lv. 32
Tier 4 Crushed Berry Dye Lv. 42
Tier 5 Lavender Dye Lv. 52

Gray Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Dove Gray Dye Lv. 5
Tier 2 Corduroy Lv. 15
Tier 3 Murky Dye Lv. 25
Tier 4 Gunsmoke Dye Lv. 35
Tier 5 Sublime Bone Dye Lv. 45

Blue Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Tradewind Dye Lv. 11
Tier 2 Hidden Stream Lv. 21
Tier 3 Juniper Dye Lv. 31
Tier 4 Supereme Sapphire Dye Lv. 41
Tier 5 Fierce Cobalt Dye Lv. 51

Green Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Autumn Moss Dye Lv. 10
Tier 2 Sushi Green Lv. 20
Tier 3 Avocado Dye Lv. 30
Tier 4 Tropical Mist Dye Lv. 40
Tier 5 Pesto Dye Lv. 50

Yellow Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Silt Dye Lv. 9
Tier 2 Raw Sienna Lv. 19
Tier 3 Harvest Barley Dye Lv. 29
Tier 4 Grit Dye Lv. 39
Tier 5 Blond Dye Lv. 49

Orange Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Spicy Pepper Dye Lv. 8
Tier 2 Medium Carmine Lv. 18
Tier 3 Desert Dye Lv. 28
Tier 4 Sunset Slate Dye Lv. 38
Tier 5 Burnt Sienna Dye Lv. 48

Brown Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Saddle Brown Dye Lv. 6
Tier 2 Dark Tan Lv. 16
Tier 3 Sandalwood Dye Lv. 26
Tier 4 Dust Dye Lv. 36
Tier 5 Delicate Silver Dye Lv. 46

Red Dye

Used to dye parts of clothing and armor.

Station Tier Item Cooking Level
Tier 1 Copper Dye Lv. 7
Tier 2 Amaranth Lv. 17
Tier 3 Rouge Dye Lv. 27
Tier 4 Rose Stone Dye Lv. 37
Tier 5 Sea Clam Dye Lv. 47
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