New World Wiki
Advertisement
New World Wiki

There are five core attributes in New World. Each player starts with 5 Points in each attribute. Each level grants attribute points, higher levels grant more attributes per level. 190 attributes granted, from leveling, in total. Attribute points can be enhanced with Equipment bonuses.

Respec is free until level 20. Beyond level 20, respec costs Coin. See the table below for details.

Each attribute has different benefits and, at certain thresholds, provides bonuses.

Attributes menu

Strength (STR)

Strength governs your power with melee weapons. Heavy melee weapons, such as the War Hammers, scale their damage exclusively on Strength, while lighter melee weapons like Swords and Hatchets scale their damage primarily on Strength, but also slightly on Dexterity.

  • +2.5% War Hammer Damage
  • +?% Great Axe Damage
  • +2% Sword Damage
  • +1.5% Hatchet Damage
  • +?% Spear Damage

Threshold Bonuses

  • 50: +15% damage to melee weapon light attacks, +10% mining speed
  • 100: +20% damage to melee weapon heavy attacks, +20 encumbrance
  • 150: +50% stamina damage from melee weapon light and heavy attacks, -10% decrease in weight of mined items
  • 200: +20% damage on stunned, slowed, or rooted enemies, +10% mining speed
  • 250: Stamina regeneration continues while performing light and heavy attacks with melee weapons, +10% yield increase when mining
  • 300: Light and heavy attacks with melee weapons gain Grit, 25% chance to fully mine an ore node with a single swing

Dexterity (DEX)

Dexterity governs the effectiveness with ranged weapons. Bows, Muskets, and Rapier attacks scale off a character’s Dexterity. Lighter melee weapons also see a benefit from Dexterity, but not as much as they gain from Strength.

  • +0.5% Sword Damage
  • +?% Spear Damage
  • +1% Hatchet Damage
  • +2.4% Bow Damage
  • +2.5% Musket Damage
  • +?% Rapier Damage

Threshold Bonuses

  • 50: +10% chance to critical hit, +10 skinning speed
  • 100: +5% piercing damage, +20% haste for 3 seconds after skinning
  • 150: Dodging cost 10 less stamina, -10% decrease in weight of skinned items
  • 200: +20% bonus backstab and headshot damage, +10% skinning speed
  • 250: +30% bonus critical hit damage on stunned, slowed, or rooted enemies, +10% yield increase when skinning
  • 300: Ammo has +15% chance of being returned, guaranteed critical hit after a dodge roll

Intelligence (INT)

Intelligence governs your power with magical weapons, including any magical Perks your weapons might have. Both purely magical weapons like the Fire Staff, and physical weapons with a Magical Perk (such as a Flaming Sword), grow in power based on your Intelligence Attribute.

  • +2.5% Fire Staff Damage
  • +2.5% Ice Gauntlet Damage
  • +?% Musket Damage
  • +?% Rapier Damage

Threshold Bonuses

  • 50: +10% damage to light and heavy magic attacks, +10% harvest speed
  • 100: +20% critical hit damage, 5% chance to gain 1 azoth when harvesting
  • 150: +20% to elemental damage, -10% decrease in weight of harvested items
  • 200: +10 mana after a dodge, +10% harvest speed
  • 250: +30% duration to damage of time spells, +10% yield increase when harvesting
  • 300: +30% damage on first hit on full health target, -10% reduction in Azoth travel cost

Focus (FOC)

Focus governs your Mana recovery rate and your healing output.

Threshold Bonuses

  • 50: +10% mana regeneration rate, +10% fishing line tension
  • 100: +20 to mana pool, +10% yield increase when salvaging
  • 150: +20% healing output, -10% decrease in weight of fishing items
  • 200: +20% duration on casted buffs, +10% fishing line tension
  • 250: +30 mana on any self or group kill, +10% increase to caught fish size
  • 300: When mana hits zero gain 200% mana regen for 10s (60s cooldown), 10% cooldown reduction for Inn fast travel

Constitution (CON)

Constitution governs your overall Health pool. The higher your Constitution, the more damage you can sustain before succumbing to your injuries.

Constitution has diminishing returns on the amount of HP granted per level the more points you put into it. It starts at 25 HP granted per attribute point, and decreases gradually until you get 21 HP per attribute. This decreased the total HP granted from Constitution slightly from 12,175 to 11,325, but increased the amount of HP players get from Constitution at a lower level.

Threshold Bonuses

  • 50: All health consumables +20% stronger, +10% logging speed
  • 100: Increase max health by 10% of physical armor, 10% reduction on durability loss for tools
  • 150: 20% reduction to crit damage taken, 10% decrease in weight of logging items
  • 200: +20% increase to armor, +10% logging speed
  • 250: 80% damage reduction when full health, +10% yield increase when logging
  • 300: +30% duration of stun, slow, and root spells, 25% chance to chop down a tree in a single swing


XP

The amount of experience or XP is an indication of how much a player has done in New World. XP can be earned by finding lore pages, visiting Points of Interest, completing quests or missions, and defeating mobs. After a certain amount of XP a player will level up.

XP Totals and Respec Info

See this table for specific XP and Attribute info per level, courtesy of NWDB. (table updated with Open Beta data)

Level XP Total XP Attribute Points Total Attribute Points Attribute Respec Cost (Coin)
1 0 0 0 0 0
2 150 150 2 2 0
3 330 480 2 4 0
4 600 1,080 2 6 0
5 890 1,970 2 8 0
6 1,100 3,070 2 10 0
7 1,310 4,380 2 12 0
8 1,810 6,190 2 14 0
9 2,320 8,510 2 16 0
10 2,770 11,280 2 18 0
11 2,340 13,620 2 20 0
12 4,120 17,740 2 22 0
13 5,200 22,940 2 24 0
14 5,290 28,230 3 27 0
15 6,280 34,510 3 30 0
16 7,430 41,940 3 33 0
17 8,960 50,900 3 36 0
18 10,500 61,400 3 39 0
19 12,130 73,530 3 42 0
20 13,860 87,390 3 45 20
21 15,630 103,020 3 48 32
22 17,670 120,690 3 51 44
23 19,790 140,480 3 54 56
24 22,500 162,980 3 57 68
25 25,160 188,140 3 60 80
26 27,350 215,490 3 63 92
27 29,930 245,420 3 66 104
28 32,450 277,870 3 69 116
29 34,170 312,040 3 72 128
30 35,760 347,800 3 75 140
31 37,320 385,120 3 78 152
32 39,000 424,120 3 81 164
33 40,610 464,730 3 84 176
34 42,200 506,930 3 87 188
35 43,720 550,650 3 90 200
36 45,200 595,850 3 93 212
37 46,780 642,630 3 96 224
38 48,300 690,930 3 99 236
39 49,770 740,700 3 102 248
40 51,160 791,860 3 105 260
41 52,500 844,360 4 109 272
42 53,930 898,290 4 113 284
43 56,400 954,690 4 117 296
44 59,420 1,014,110 4 121 308
45 62,500 1,076,610 4 125 320
46 66,050 1,142,660 4 129 332
47 69,850 1,212,510 4 133 344
48 72,430 1,284,940 4 137 356
49 74,980 1,359,920 4 141 368
50 77,540 1,437,460 4 145 380
51 80,050 1,517,510 4 149 392
52 82,760 1,600,270 4 153 404
53 85,410 1,685,680 4 157 416
54 88,070 1,773,750 4 161 428
55 90,700 1,864,450 4 165 440
56 92,380 1,956,830 5 170 452
57 94,860 2,051,690 5 175 464
58 97,280 2,148,970 5 180 476
59 99,630 2,248,600 5 185 488
60 101,890 2,350,490 5 190 500
Advertisement