Health

Health is a parameter used to tell how much damage an entity can sustain.

Player Character's Health
!!!!!!!!!!!! testing pending. ignore this section for now !!!!!!!

Player character's max Health is defined by the following formula:

$$ { \begin{aligned} \text{Max Health} &= {\color{RawSienna}{\text{5999}}} \times (1 + {\color{RawSienna}{\text{Raw CON}}} + {\color{RawSienna}{\text{100 CON Perk}}} + {\color{RawSienna}{\text{Health Perk}}} + {\color{RawSienna}{\text{Hale } \& \text{ Hearty}}} ) \end{aligned} } $$
 * 5999 is the baseline Health value for a level 60 character, including the Base Health (at character level 1) plus the accumulated Level Bonus granted by each character's Level. It's currently unknown how much you gain per level.
 * Raw CON is the raw bonus granted to Health by the Constitution attribute, including Constitution gained from Food. The Health per Constitution Invested table below shows how much Health you gain from CON.
 * 100 CON Perk is the bonus Health granted by 100 Constitution perk, based on 10% of your physical armor. This is further boosted by the 200 CON Perk that increases your armor by +20%.
 * Health Perk is the bonus Health granted by the Health amulet perk. Maximum value is 9.4% at 600 GS.
 * Hale & Hearty is the 10% bonus Health granted by owning a House in a Territory with the Hale & Hearty Town Project active.