Damage/Armor Mitigation

Armor Mitigation takes into account Physical/Elemental Resistances of the damaged entity's armor and then applies the sum of Armor Penetration modifiers.

$$ { \begin{aligned} \text{Armor Mitigation} &= 1 - \bigl ( {\color{RawSienna}{\text{Armor Resistance}}} \times (1 - {\color{RawSienna}{\text{Armor Penetration}}}  ) \bigl ) \end{aligned} } $$

Armor Resistance
$$ { \begin{aligned} \text{Armor Resistance} &= 1- \left( \frac{1}{1 + \frac{ {\color{RawSienna}{\text{Armor}}} } { {\color{RawSienna}{\text{AWGS}}} ^ {1.2}} } \right) \end{aligned} } $$


 * Armor is the total value displayed on your character paper doll (PHYS or ELEM).
 * AWGS is the Gear Score of the attacker's weapon.

Armor Penetration
Armor Penetration reduces the amount of mitigation done from armor. Each modifier is additive among themselves.