Settlements

Settlements are player-run activity hubs in New World. Settlements are governed by Companies by capturing a Territorial Fort.

Claimable Settlements
The abbreviation commonly used for the settlement or territory is in parentheses. Each claimable settlement also contains a Supply Cart that the controlling faction may use once a day.
 * Brightwood (BW)
 * Cutlass Keys (CK)
 * Ebonscale Reach (ER)
 * Everfall (EF)
 * First Light (FL)
 * Monarch's Bluffs (MB)
 * Mourningdale (MD)
 * Reekwater (RW)
 * Restless Shore (RS)
 * Weaver's Fen (WF)
 * Windsward (WW)

Outposts
Territories with Outposts rather than Settlements exist in the northern section of the map, and cannot be claimed. They contain some T1 Crafting stations, a Storage Shed, and some quest-giving NPCs.
 * Edengrove (EG)
 * Great Cleave (GC)
 * Shattered Mountain (SM)

Watchtowers
Watchtowers are where newly-created characters can spawn. The Watchtower is randomly chosen when the character is created. They only exist near 4 settlements:
 * Everfall - Everfall Watchtower
 * First Light - First Light Watchtower
 * Monarch's Bluffs - Monarch's Bluffs Watchtower
 * Windsward - Windsward Watchtower

Settlement Tiers and Upgrades
Each settlement starts as a hamlet and levels up by completing Town Projects. Settlements begin to level down when upkeep, which is due every 7 days, is not paid to the controlling faction or if players fail to repel a corrupted invasion.
 * Hamlet - Tier I
 * Village - Tier II
 * Town - Tier III
 * City - Tier IV
 * Capitol - Tier V

The territory planning board inside the town hall can be used to manage settlement and fort upgrades and territory lifestyle buffs. Each upgrade or buff triggers a set of town projects on the mission board.

Station Upgrades
In settlements, crafting stations start at tier 2 and refining stations start at tier 3. There's a minimum of 24 hours between upgrades.

Crafting stations
 * Tier 2 -> 3: 100 gold
 * Tier 3 -> 4: 5,000 gold
 * Tier 4 -> 5: 10,000 gold

Refining stations
 * Tier 3 -> 4: 100 gold
 * Tier 4 -> 5: ? gold

Territory Lifestyle Buffs
Special long-term Buffs can be given to players who own a house in that territory. They are divided between gathering, crafting, and combat buffs.

Other Features
Each settlement also contains:
 * Inn
 * Tavern
 * Church
 * Town Hall
 * Well
 * Honey Stand
 * Supply Cart
 * Fast Travel

Town Projects
See Town Projects

Housing
See Housing