Module:Bows/data

-- Copy & Paste this section to add new data.	[""] = {		Category	= "",		Tier		= ,		Level      = ,		Effects		,		GearScore	= "",		Source		= "",		Weight		= ,		Durability  = ,		Buy			,		Sell		,		BOP	        = "",		Resource	= "",		Salvageable = "",		Tradeable   = "",	}, -- BowData = { ["Ancient Bow"] = { Category	= "Bow", Tier		= "2-5", Level      = "0-50", Effects		= "Damage: 131-141(T2), 152-164(T3), 177-190(T4), 205-221(T5)", GearScore	= "250-600", Source		, Weight		= "8.4(T2), 9.8(T3), 11.2(T4), 12.6(T5)", Durability = "1500(T2), 2000(T3), 2500(T4), 3000(T5)", Buy			, Sell		, BOP	       = "No", Resource	= "N/A", Salvageable = "Yes", Tradeable  = "Yes", },	["Baroness"] = { Category	= "Bow", Tier		= 5, Level      = 50, Effects		= "Damage: 208, +15% Damage to Corrupted, +15% Damage to Ancient Guardians, +15% Damage to Angry Earth, Empty Gem Socket", GearScore	= "560", Source		= "", Weight		= 12.6, Durability = 3000, Buy			= "N/A", Sell		= "N/A", BOP	       = "Yes", Resource	= "N/A", Salvageable = "No", Tradeable  = "No", },	["Bondsmans Flatbow"] = { Category	= "Bow", Tier		= 5, Level      = 55, Effects		= "Damage: 213, 50% of damage is converted to void, +15% Damage to Corrupted, Evasive Shot Increases movement speed by 30% for 10 seconds, Empty Gem Socket", GearScore	= "575", Source		= "", Weight		= 12.6, Durability = 3000, Buy			= "N/A", Sell		= "N/A", BOP	       = "Yes", Resource	= "N/A", Salvageable = "No", Tradeable  = "No", },	["Buccaneers Flatbow"] = { Category	= "Bow", Tier		= 3, Level      = 24, Effects		= "Damage: 150, 40% of damage is converted to Lightning, +11% Damage to Lost, Empty Gem Socket", GearScore	= "340", Source		= "", Weight		= 2.8, Durability = 2000, Buy			= "N/A", Sell		= "N/A", BOP	       = "Yes", Resource	= "N/A", Salvageable = "No", Tradeable  = "No", }, }

return BowData